OverByte Games - Mobile Entertainment
Mobile Entertainment
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Domain : overbytegames.com/
Character length : 18
Good! The OG (Open Graph) protocol is set on this website.
locale: en_US
type: website
title: Ninja Gold Rush
description: Evil ninjas are attacking your Dojo determined to steal your clan's gold. They have destroyed your brothers.. insulted your honour. You are the last hope your clan has for survival. You are armed with an infinite arsenal of shurikens, so get ready for battle and defend your home.
url: http://overbytegames.com/
site_name: OverByte Games
image: http://overbytegames.com/wp-content/uploads/2015/02/Banner_NGR_Landing.png
https://overbytegames.com/robots.txt
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No info found.
Character length : 37
Good! The title’s length is between 10 and 70 characters.
Good! The text / code ratio is between 25 and 70 percent.
H1 | H2 | H3 | H4 | H5 | H6 |
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16 | 5 | 0 | 0 | 0 | 0 |
- <H1> OverByte Games
- <H1> Lessons No Indie Dev Should Go Without: A Retrospective from the Developer of Ninja Gold Rush
- <H1>
- <H1> Intro
- <H1> The Concept
- <H1> The Concept : Monetizing the Dojo
- <H1> Challenges:
- <H1> Defining Scope. What is the Minimum Viable Product (MVP):
- <H1> Development – Lessons Learned:
- <H2> Venturing outside the MVP
- <H2> Prototype Early – Don’t Get Caught Up on the Details
- <H2> Play to Your Strengths, Outsource Your Weaknesses!
- <H2> Wherever possible use 3rd party libraries.
- <H1> The Release: How to get discovered:
- <H1> Where to go next:
- <H1> Ninja Gold Rush Released on Play Store
- <H1> Ninja Gold Rush Now on INDIE DB
- <H2> Mobile Entertainment
- <H1> Games
- <H1> Recent Posts
- <H1> Archives
- game50
- some28
- ninja23
- gold22
- like17
- started16
- time16
- get15
- rush15
- it’s15
- project14
- release14
- simple14
- don’t14
- play13
- level13
- mvp13
- feedback12
- concept12
- initial12
- product12
- take11
- ninjas11
- experience11
- early11
- people10
- how10
- playtesting10
- even10
- really10
- features10
- been10
- indie10
- all10
- games10
- just9
- need9
- make9
- free9
- most8
- mobile8
- learned8
- fun8
- work8
- now7
- design7
- only7
- looking7
- into7
- ideas7
- very7
- start7
- particularly7
- lessons7
- few6
- building6
- assembly6
- lot6
- added6
- better6
word | title | descriptions | heading |
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game | |||
some | |||
ninja | |||
gold | |||
like | |||
started |
- gold rush9
- you can8
- ninja gold7
- lessons learned4
- for ninja4
- was pretty3
- ninja gold rush6
- mistakes like this2
- developers out there2
- let me know what2
Alternate attributes for the following 1 images are missing. Search engines use "alt" tags to understand image content efficiently. We strongly recommend fixing this issue.
- http://overbytegames.com/wp-includes/js/jquery/jquery.js?ver=1.12.4
- http://overbytegames.com/wp-includes/js/jquery/jquery-migrate.min.js?ver=1.4.1
- http://overbytegames.com/wp-content/plugins/landing-pages//shared/assets/js/frontend/analytics/inboundAnalytics.min.js
- http://overbytegames.com/wp-content/plugins/landing-pages//shared//shortcodes/js/spin.min.js
- http://overbytegames.com/wp-content/themes/twentyfourteen/js/functions.js?ver=20150315
- http://overbytegames.com/wp-includes/js/wp-embed.min.js?ver=4.7.4
- http://overbytegames.com/wp-content/plugins/landing-pages//shared/shortcodes/css/frontend-render.css?ver=4.7.4
- http://overbytegames.com/wp-content/plugins/jetpack/_inc/genericons/genericons/genericons.css?ver=3.1
- http://overbytegames.com/wp-content/themes/twentyfourteen/style.css?ver=4.7.4
Internal links: 17
External links: 9
External links:
Link text (anchor) | Link strength |
---|---|
Banner | |
Play store | |
Collin Scudder | |
Jefferson Apply | |
Hidden Blades | |
LINK | |
Google Play Store! | |
Indie DB | |
Proudly powered by WordPress |
Internal links:
- H1 : OverByte Games, ( 0px from top )
- H1 : , ( 0px from top )
- H1 : Intro, ( 0px from top )
- H1 : The Concept, ( 0px from top )
- H1 : The Concept : Monetizing the Dojo, ( 0px from top )
- H1 : Challenges:, ( 0px from top )
- H1 : Defining Scope. What is the Minimum Viable Product (MVP):, ( 0px from top )
- H1 : Development – Lessons Learned:, ( 0px from top )
- H2 : Venturing outside the MVP, ( 0px from top )
- H2 : Prototype Early – Don’t Get Caught Up on the Details, ( 0px from top )
- H2 : Play to Your Strengths, Outsource Your Weaknesses!, ( 0px from top )
- H2 : Wherever possible use 3rd party libraries., ( 0px from top )
- H1 : The Release: How to get discovered:, ( 0px from top )
- H1 : Where to go next:, ( 0px from top )
- H2 : Mobile Entertainment, ( 0px from top )
- H1 : Lessons No Indie Dev Should Go Without: A Retrospective from the Developer of Ninja Gold Rush, ( 60px from top )
- H1 : Ninja Gold Rush Released on Play Store, ( 158px from top )
- H1 : Ninja Gold Rush Now on INDIE DB, ( 240px from top )
- H1 : Games, ( 358px from top )
- H1 : Recent Posts, ( 489px from top )
- H1 : Archives, ( 728px from top )